I am trying to implement a sample iOS application that can trim a bundled video (.mp4) using FFmpeg library in Objective-C environment.
I used "kewlbear/FFmpeg-iOS-build-script" script to compile and build the FFmpeg for iOS. Those libraries was added to the project but now I'm not sure how to continue it. How can I find which function do the trim behaviour and what are the supportive codecs and etc.
I am interesting do achieve this with out any wrapper but directly accessing the library functions. How can I do this?